Arun Rajappa, in his new role will look after business development, lead hyper local activities and develop immersive player experiences for Riots vast pool of players.
Tag: gaming
nCore Games makes $1 million investment in Newgen Gaming to enter into esports
The funds will be used to accelerate the growth of the company’s offerings and to expand its team and operations across South Asia and MENA regions.
India should have a central law on online gaming: IT minister Ashwini Vaishnaw
MeitY was designated as the nodal ministry for all online gaming related matters in December 2022.
Budget 2023: Gaming community applauds introduction of section 194BA for winnings from online games
Removal of TDS threshold of Rs10000, introduction of 194BA, focus on 5G based apps: Key takeaways for gaming and esports brands.
WinZO’s Saumya Singh Rathore: Gender gap is something you have to be mindful of at every level and in every conversation
The co-founder at WinZO Saumya Singh Rathore talks about the disparity between men and women at the leadership level in gaming companies in India.
Gaming brands are backing marquee IPs on TV and OTT to build trust and recall
How gaming companies are using entertainment content and sports to build consumer brands and change mindsets.
Global brands make localization their mantra to tap into $2.6bn Indian gaming market
Global gaming brands are focusing on localization in everything from products to marketing plans.
EGF’s Sameer Barde: Regulatory certainty will ensure long-term investments in gaming and esports
E- Gaming Federation launched a campaign, ‘Asli Gamer’ starring Naezy and Shubman Gill, to encourage gamers to play responsibly.
Women and gaming: Gamers uphold equality, but are gaming co boardrooms failing to reduce gender gap?
Reports say there are more than 900-plus gaming companies in India, as of 2022, but less than 10 percent of them are led by women.
Centre releases draft rules to regulate gaming in the country
The draft has a strong focus on code of ethics, grievance redressal mechanism, self-regulation, furnishing of information and content guidelines.